Tuesday, May 29, 2012

Video guides.

As promised im working on the videos with guides, starting with the lvl 1 to 20 quests with 1st class quest included.
Quality is not the best atm but i will re do it in any time soon. i leave this one for now in case anyone needs it.
Level 1 to 20 part 1 - http://www.youtube.com/watch?v=_b_pVP2NYz4
Level 1 to 20 part 2 - http://www.youtube.com/watch?v=s8t5uMRn3qI
Level 1 to 20 part 3 - http://www.youtube.com/watch?v=AB1kzfuSIGI
Level 1 to 20 First class change quest - http://www.youtube.com/watch?v=b4K1M0CcRYw

hope you enjoy and hope it will be usefull for someone, i will keep working on the rest of quest and lvling guides videos as well as instances and dungeons. Keep checking and w8ing for more.

Best rgds.
San0

Monday, May 28, 2012

Translations, Traduçoes, Traducciones, Traduzioni, Traductions, Переводы

Translations, Traduçoes, Traducciones, Traduzioni, Traductions, Переводы

I know some people have a hard time in this game and with information on sites about guides and game content. Well i happen to be able to speak a good amount of different languages and as so i am willing to make the translation of the desired post to any of the following languages.
Portuguese, Spanish, Italian, French, Russian.

In case u need a translation just leave a comment on the desired post, or message me with the guide u wish to see translated and the language of your choice.

Best rgds.
San0

Info on the Blog and Usefull Links

About the info in my blog.

This blog was created with one idea only, sending the new L2 players and even some of the old school ones in the right direction, helping them how to find usefull information easlly.
As so, i used the best information i could find from a few sites and blogs. All sources are revealed in all posts, all links send the reader to the original post on the original site.
Anyway, in case of any of the sites used as source feel their CopyRights are beeing offended, please contact me and i will try to solve the problem if possible, if no way to find an agreement about the information will be found, respective post will be deleted and remade.
Thank for your time and understanding.
Best regards.
San0

List of some sites/blogs used to get information and that might be usefull for you also:
  • www.lineage2.com
  • www.l2wiki.com
  • www.l2gc.com
  • http://elliebellynet.blogspot.pt
  • boards.lineage2.com  (L2 US forum)

About Me and My Blog

Me and the project.

First of all, a little introduction about myself and the project it self.
My name is Sérgio “San0″ Santos, I’m a 25 years old portuguese guy who loves videogames and who has been playing Lineage for the past 8 years or something very close from that.
Along with time the game also changed, a lot, and now we find it on free to play, as so, some more casual videogame players started to play Lineage 2 only now, making it harder to understand and to realize most of stuff you need to do to actual go forward on the game, beeing it for the fact they dont have the bases we got from the beggining, or just becuz they dont really have much time to sped in forum or reading sites with long guides wich afterall dont really tell you much more then the game does and leaves you still wondering into the game not knowing what you really have to do.
After realizing this, i decided to search for some sites or blogs wich could actualy be usefull for both this kind of casual players and also the old school players, and i realized very few sites have accurated information about the game it self, about the quests, skills, zones, and the liittle “how to do” stuff that makes everything seems a bit easyer to achieve. So, i decided to make my own blog, where i gonna use all the knowlege i have about the game, some information from the right sites and foruns, and some more tricks, to make you have a more enjoyable time playing the game instead of wasting hours trying to figure out how to do stuff.
Along with this i will also have videos with most of the important quests, dungeons, some tricks to make your stuff easyer to do, and even some pvp videos for fun and for the ones who enjoy watching some pvp.
Also, i have my streaming channel at http://www.own3d.tv/San0 where i will be streaming from time to times with some interesting stuff like raids, pvps, and stuff alike.
Without wasting any more of your time reading my introduction, i hope you enjoy all my work, and in case of any doubt in specific about anything on the game, feel free to leave it on the blog or just mail me.
Best regards.
San0

Weapons

Weapons

Weapons

Weapon 1.jpg
In Lineage II there are many weapon types. Some classes use only 1 weapon type, other classes can choose it.
R99-grade Weapons.jpg
R99-grade Weapons
R99-grade Weapons can be used at level 99. R99-grade Daggers | R99-grade Dual Daggers | R99-grade One-Handed Swords | R99-grade Two-Handed Swords | R99-grade Bows | R99-grade Crossbows | R99-grade One-Handed Blunts | R99-grade Two-Handed Blunts | R99-grade Spears | R99-grade Fists | R99-grade Dual Swords | R99-grade Dual Blunts
R95-grade Weapons.jpg
R95-grade Weapons
R95-grade Weapons can be used at level 95. R95-grade Daggers | R95-grade Dual Daggers | R95-grade One-Handed Swords | R95-grade Two-Handed Swords | R95-grade Bows | R95-grade Crossbows | R95-grade One-Handed Blunts | R95-grade Two-Handed Blunts | R95-grade Spears | R95-grade Fists | R95-grade Dual Swords | R95-grade Dual Blunts
R-grade Weapons.jpg
R-grade Weapons
R-grade Weapons can be used at level 85.
Hero Weapons R-grade Daggers | R-grade Dual Daggers | R-grade One-Handed Swords | R-grade Two-Handed Swords | R-grade Bows | R-grade Crossbows | R-grade One-Handed Blunts | R-grade Two-Handed Blunts | R-grade Spears | R-grade Fists | R-grade Dual Swords | R-grade Dual Blunts
Оружие ранга S80.jpg
S80-grade Weapons
S80-grade Weapons can be used at level 80. S80-grade Daggers | S80-grade Dual Daggers | S80-grade One-Handed Swords | S80-grade Rapiers | S80-grade Two-Handed Swords | S80-grade Ancient Swords | S80-grade Bows | S80-grade Crossbows | S80-grade One-Handed Blunts | S80-grade Two-Handed Blunts | S80-grade Spears | S80-grade Fists | S80-grade Dual Swords
Оружие ранга S.jpg
S-grade Weapons
S-grade Weapons can be used at level 76. S-grade Daggers | S-grade Dual Daggers |S-grade One-Handed Swords | S-grade Rapiers | S-grade Two-Handed Swords | S-grade Ancient Swords | S-grade Bows | S-grade Crossbows | S-grade One-Handed Blunts | S-grade Two-Handed Blunts | S-grade Spears | S-grade Fists | S-grade Dual Swords
Оружие ранга A.jpg
A-grade Weapons
A-grade Weapons can be used at level 61.
A-grade Daggers | A-grade One-Handed Swords | A-grade Rapiers | A-grade Two-Handed Swords | A-grade Ancient Swords | A-grade Bows | A-grade Crossbows | A-grade One-Handed Blunts | A-grade Two-Handed Blunts | A-grade Spears | A-grade Fists | A-grade Dual Swords
Оружие ранга B.jpg
B-grade Weapons
B-grade Weapons can be used at level 52.
B-grade Daggers | B-grade One-Handed Swords | B-grade Rapiers | B-grade Two-Handed Swords | B-grade Ancient Swords | B-grade Bows | B-grade Crossbows | B-grade One-Handed Blunts | B-grade Two-Handed Blunts | B-grade Spears | B-grade Fists | B-grade Dual Swords
Оружие ранга C.jpg
C-grade Weapons
C-grade Weapons can be used at level 40.
C-grade Daggers | C-grade One-Handed Swords | C-grade Rapiers | C-grade Two-Handed Swords | C-grade Ancient Swords | C-grade Bows | C-grade Crossbows | C-grade One-Handed Blunts | C-grade Two-Handed Blunts | C-grade Spears | C-grade Magic Weapons | C-grade Fists | C-grade Dual Swords
Оружие ранга D.jpg
D-grade Weapons
D-grade Weapons can be used at level 20.
D-grade Daggers | D-grade One-Handed Swords | D-grade Rapiers | D-grade Two-Handed Swords | D-grade Ancient Swords | D-grade Bows | D-grade Crossbows | D-grade One-Handed Blunts | D-grade Two-Handed Blunts | D-grade Spears | D-grade Magic Weapons | D-grade Fists | D-grade Dual Swords
No grade Weapons.jpg
No grade Weapons
No grade Weapons can be used at level 1.
No grade Daggers | No grade One-Handed Swords | No grade Rapiers | No grade Two-Handed Swords | No grade Bows | No grade One-Handed Blunts | No grade Two-Handed Blunts | No grade Spears | No grade Magic Weapons | No grade Fists

Types of Weapon

There are 15 types of weapon. Each class achieves best results using a certain type of weapon.

Type Description Atk.Speed Crit.Chance Accuracy P.Atk. Mastery
Острие Венеры.jpg
Daggers This type of weapon doesn’t have impressive Phys. Atk., but its Atk.Speed is increased and it has bigger Crit.Chance. Very Fast High Low Low Dagger Mastery
Superior Dagger Mastery
Парные Кинжалы Венеры.jpg
Dual Daggers This type of weapon can be used from lvl 81 if you’ve learned a special skill. Very Fast High Low High Dagger Mastery
Dual Dagger Mastery
Superior Dagger Mastery
Superior Dual Dagger Mastery
Резак Венеры.jpg
One-Handed Swords Have average characteristics of Phys. Atk., Atk.Speed and Crit.Chance. Fast Normal Normal Normal Sword/Blunt Weapon Mastery
Superior Sword/Blunt Weapon Mastery
Клещи Венеры.jpg
Rapiers Exclusive weapon for Kamael race, can be made of One-Handed Swords. This type of weapon have low Phys. Atk., but its Atk.Speed is increased and it has bigger Crit.Chance. High High Low Low Rapier Mastery
Рапира Венеры.jpg
Two-Handed Swords This type of weapon has very low Atk.Speed and increased Physical damage and Crit.Chance. Normal Normal Normal High Sword/Blunt Weapon Mastery
Two-handed Weapon Mastery
Superior Sword/Blunt Weapon Mastery
Оскал Венеры.jpg
Ancient Swords Exclusive weapon for Kamael race, can be made of Two-Handed Swords. High Low High High Ancient Sword Mastery
Бросок Венеры.jpg
Bows This weapon is good for long-range attacks, has high damage and Crit.Chance characteristics, but its Atk.Speed is very low. Low or
Very Low
High Low Very High Bow Mastery
Superior Bow/Crossbow Mastery
Страж Венеры.jpg
Crossbows Exclusive weapon for Kamael race, can be made of Bows. Has high damage and Crit.Chance characteristics. Attack range is shorter than for bows, but Atk.Speed is significantly higher. Normal Normal High Normal Crossbow Mastery
Superior Bow/Crossbow Mastery
Мститель Венеры.jpg
One-Handed Blunts Have high level of damage and precision, but low Crit.Chance. Fast Low High Normal Sword/Blunt Weapon Mastery
Superior Sword/Blunt Weapon Mastery
Возмездие Венеры.jpg
Two-Handed Blunts Characteristics are similar to One-Handed Blunts, but magic two-handed wand have better magic attack. Normal Low High Normal Sword/Blunt Weapon Mastery
Two-handed Weapon Mastery
Superior Sword/Blunt Weapon Mastery
Буревестник Венеры.jpg
Spears Spears damage several targets at once within hitting range. Normal Normal Normal Normal Polearm Mastery
Маг книги.jpg
Magic Weapon Unlike other weapon, magic weapon has very low characteristics of physical damage and very high characteristics of magic damage. Fast Normal Normal Low Weapon Mastery
Воитель Венеры.jpg
Fists Damage is similar to damage from one-handed blunts, however attack speed is much higher. Normal Low High High Fist Weapon Mastery
Парные Мечи Венеры.jpg
Dual Swords Dual swords are made of two one-handed swords. They have high damage characteristics. Normal Normal Normal High Dual Weapon Mastery
Superior Dual Weapon Mastery
Item 17946.jpg.jpg
Dual Blunts Dual blunts are made of two one-handed blunts. They have high damage characteristics. Normal Normal Normal High Superior Dual Weapon Mastery

Weapon Article

You can go to a specific weapon page by clicking the link with its name. On the page you’ll see weapon description, ways to obtain it and the list of mobs you need to kill to obtain the weapon.

(source: www.l2wiki.com)

Vitality System

Vitality system in GoD


Vitality updated in Goddess of Destruction (source: www.l2gc.com)


With the current vitality system hunting monsters with vitality gives you extra experience points and SP to help a character to level up faster then normal. How much extra vitality depends on the level of the vitality. This is changed in Goddess of Destruction and you will always get three times the amount of experience and SP bonus when you still have vitality left. In addition now the vitality is applied separately for each character on your account, In Goddess of Destruction the vitality is shared between all the characters. With this new change comes a lot of other changes as well
The Basic Keypoints of Vitality
  • Regardless of the amount of vitality points one will always get three times the obtained Exp and SP
  • When your character or one of your party members have vitality additional items can be obtained as drops
  • Every downtime the vitality is set to maximum again
  • One can only use 7 vitality items per week
So there are some big changes to how the vitality works and effects EXP/SP in Lineage2 after the release of Goddess of Destruction, and the special items drop depending on the vitality is newly added.
EXP/SP Increase
vitality-bar-lineage2-gd
So first it’s the changes to how much the vitality will increase the the experience and SP points gained when chopping down monsters. Now the increase depends on the different steps of vita from step 1 to step 4. In Goddess of Destruction one will always get three times the amount of exp and sp regardless of the amount of vitality level.


Increases drop rate*
In Goddess of Destruction one of the newly added features is that the drop probability of regular monster drop chance will increase depending on how much vitality you have. When hunting with party members the extra drop chance will be an  increase depending on the average vitality level of all party members.
Special item drop
vitality-partymebers
Party member with full vitality
Also when hunting monsters with vitality the monsters have a chance to drop special item, the monster will drop on random weapons pouches , Armor pouches and Reinforce Pouches, what kind of  Grade you get on the pouches will be dependent on what level you are.
With this weapons and armor for each grade can be obtained, the  Reinforce Pouches contains items like lifestones, Enchantment scrolls etc.

Changes to acquiring and spending vitality
There will also be changes to how you can acquire vitality, as it stands now one can eat lollipop until one will be so fat you will roll down the stairs of Aden when you are trying to get something out of your warehouse. This will also change in Goddess of Destruction.
vitality-character-screen
Vitality seen in the character Select window
First one will only be able to use five vitality items per week, these items includes both vitality items that increases your vitality and items that prevents vitality from getting used when hunting.
Also killing Raidbosses will no longer increase your vitality but will decrease it.
Now vitality will increase when you are logged out or standing idle in towns, this will also change as the only way to increase the vitality on your own will be to use vitality items but after every downtime the vitality level is set to maximum.
And last the vitality is shared between ALL the characters in your account and not separated.
So a friendly tip, if you still have some vitality lollipops or vitality items stuck on an alt and can’t trade them? just wait for Goddess of Destruction and eat them one on an alt and then get full vita for the main.
This article was translated from the Korean Lineage2 Powerwiki.
*No information about rates.

Territorial Wars

Territorial wars.

What Is a Territory War?

Unlike castle sieges, where clans lead the battles, a territory war is a PvP concept in which clanless and casual players can have an effect on the supremacy of a continent by participating as mercenaries in disputes between territories. A territory includes a castle, local towns or villages, and all nearby hunting grounds. The territory system fosters a complementary relationship between clans and general users, boosts economic profits, and increases the influence that both clans and casual users have in the development of the land.

Territory Components

A territory consists of a castle, the corresponding town or village, territory fortress, and hunting ground. There are presently nine existing territories:
  • Aden
  • Dion
  • Giran
  • Gludio
  • Goddard
  • Innadril
  • Oren
  • Rune
  • Schuttgart

Territory War: Battle Preparation

At the end of a castle siege, the corresponding territory automatically enters Territory War Standby status. During this time, Territory Managers and Mercenary Captains spawn.
Territory Managers: A Territory Manager NPC appears within the castle’s corresponding village or town. The Territory Manager is stationed near the Manor Manager of each town. A Territory Manager sells territory-specific products that can be purchased using Territory Badges as partial currency.
Mercenary Captains: A Mercenary Captain NPC appears within the castle’s corresponding village or town. The Mercenary Captain is stationed near the Manor Manager of each town. You sign up to participate in a territory war as a mercenary through the Mercenary Captain. The Mercenary Captain also offers a quest that allows a character to raise that character’s mercenary rank. Mercenary Captains sell various items that can be used during a territory battle.

Proclaiming a Lord

After the territory status becomes Territory War Standby, the castle lord can start the Path to Becoming a Lord quest. Each Castle Chamberlain offers this quest.
Conditions for becoming a territory lord:
  • All relationships between the castle and the territory fortresses (excluding the border fortress) must be neutral or have a contract status. If a fortress has claimed its independence within the territory, then the castle lord cannot be proclaimed as territory lord.
  • The deadline to completing the Path to Becoming a Lord quest is 2 hours prior to the start of the territory war.
The following changes occur when a character becomes a territory lord:
  • The territory lord’s clan now has the ability to raise its clan level to 11.
  • The territory lord’s clan emblem is automatically registered to all NPCs residing within the territory.
  • There is a 10% increase in the cost of seed sales and crop purchases by the Manor Managers of that territory.
The territory lord loses territory lord status when:
  • The clan is disbanded.
  • The lord is changed at the end of a castle siege.

Territory War Battle

Upon the completion of a castle siege, territory status is automatically given to the winning clan. The territory war begins on the designated date and time, regardless of whether the castle-owning clan leader has been declared as lord. However, only the castle-owning clans who have completed the quest can participate in the territory wars.

Schedule

Territory wars occur one day before castle sieges and have the same two-week cycle.
  • Territory wars occur on Saturday from 20:00-22:00 CT (8 p.m.-10 p.m. CT).
  • Castle sieges occur on Sundays from 16:00-18:00 (4 p.m.-6 p.m. CT) and from 20:00-22:00 CT (8 p.m.-10 p.m. CT).

Registering to Participate

The territory war registration (and cancellation) period ends 2 hours before the battle begins. Only characters level 40 and above who have completed their second class transfer can participate in a territory war.
Registering: The clans that own the territory castles will automatically be registered for the territory war. Anyone that is not a part of the clan that owns that territory’s castle can actively register for participation through the appropriate Mercenary Captain. Any clan member who has the appropriate clan permissions can register that member’s entire clan in a territory war. You do not have to be part of a clan to register. Individual participants who want to join as mercenaries must register for themselves
Cancelling Registration: Registration can be cancelled in the same way it is requested. When you speak to a Mercenary Captain, you can use the same button for both registration and cancellation. (When you are unregistered, the button says “Merc Request,” but when you are registered, the button says “Merc Cancel.”)

Beginning of Territory War Battle

Once a territory war begins, the castle, the area surrounding the castle, and the territory’s fortress area all become the battlefield. Any nonparticipating characters who are located in these areas are teleported away once the battle begins.
Territory Chat Channel: The territory chat channel is automatically activated 20 minutes before the beginning of battle and is automatically terminated 10 minutes after the territory war is over.
Special Territory War Buildings: The territory lord can build a headquarters or an outpost on the battlefield during a territory war. The other participating clans’ leaders can build a headquarters only. When a territory war is over, all outposts and headquarters disappear.
Gates Become Attackable: Fortress and castle gates that are closed are attackable during a territory war.
Territory Ward, Supplies Safe, and Territory Catapult Placement: Territory Wards, Supplies Safes, and a Territory Catapult for each territory appear (spawn). The Territory Ward and Supplies Safe can be found inside each castle. The Territory Catapult is found in the territory fortress.

Battle Rules

Basic rules for a territory war are similar to the rules for a castle siege: Participants are divided according to enemies, friendly forces, and nonaffiliated forces. Each participating territory has its own territory icon, which helps differentiate between friendly and enemy forces.
Enemy Forces: Enemies are registered clans and mercenaries of different territories. Clan members who belong to different territories automatically become enemies of each other once a territory war begins.
Friendly Forces: Friendly forces include clan members who belong to the same territory, other registered clans of the same territory, and registered mercenaries.
Nonaffiliated Forces: Any characters who are not registered in the territory war are considered nonaffiliated. Nonaffiliated forces bear no icon above their head during the war.
Attacking: Force attack (Ctrl + Left-click) is not needed while on a battlefield during a territory war. Upon targeting an enemy, your cursor will automatically become the sword icon related to regular monsters. AOE skills affect all enemy and nonaffiliated forces on the battlefield. Friendly forces cannot be attacked.
Player Kills: PK (player kill) counts do not apply while on the battlefield. There is no PK penalty because the clan battle status is maintained even when enemies go outside of the battlefield.
Leaving the Battlefield Area: Any registered character that leaves the battlefield area during a territory war is flagged (purple) for 120 seconds.
Death: When a registered character dies on the battlefield during a territory war, it does not incur a loss of experience points or item drops. If a nonaffiliated (unregistered) character dies on the battlefield, it incurs the same experience point penalty as is received for dying by PvP on a general field. Any characters that are registered in the territory war have the option of restarting in a residence district within a castle, the first village, a headquarters, or an outpost.

Outposts

The HP/MP recovery rate for all friendly forces located near an outpost increases by 100%.
Building an Outpost: The territory lord can build an outpost during a territory war. Only one outpost can be constructed at a time. It costs 30 MP and 120 B-grade gemstones to build an outpost.
Demolishing or Destroying an Outpost: The territory lord can also demolish its outpost, thus allowing the lord to move the outpost at will during the territory war. Each construction attempt costs the same amount as building the outpost the first time. Other characters cannot destroy an outpost.

Territory Wards and Catapults

Territory Wards: Once a territory war begins, territory wards are placed inside each castle.
After you destroy an opposing castle’s territory ward, the ward is immediately equipped on your character. The location of the character that has a territory ward equipped is shown on the mini map. Once a territory ward is equipped on your character, you must make your way to your territory’s outpost and use the Capture Ward skill. This places the ward inside your territory’s castle.
After a territory war ends, the ownership of a territory ward returns to the original castle when a character has a ward equipped but the ward hasn’t yet been placed in the capturing castle, or when the ward is lying unclaimed on the ground.
Any wards successfully taken from other territories remain in the castle that captured it until the next territory war. If a castle loses its ward, it must wait until the next territory war to attempt to take it back.
After a territory war, owners of each territory ward can be found through Map -> World Info -> Territory War Info. The territory icons next to each clan denote who possesses which wards.
Territory Catapults: When a territory war begins, the territory catapult spawns in the first territory fortress. (The first territory fortress is designated with a blue flag on your map.) Enemies can attack the territory catapult. When the territory catapult is destroyed, all the castle defense NPCs and all defense functions of this castle disappear, and all its castle gates open.

Mercenaries

All territory war participants, with the exception of castle-owning clan members, are guaranteed their anonymity in a territory battle through the use of Disguise Scrolls and Mercenary Transformation Scrolls.
Disguise Scrolls: In order to maintain individual anonymity, characters registered as mercenaries can purchase a Disguise Scroll from the Territory Manager. When used, a Disguise Scroll changes the character’s name to “Guardian” in preparation for the territory battle. The name of the territory a mercenary is fighting for appears before the word “Guardian.” For example: If you are a mercenary fighting for Aden Castle, using a Disguise Scroll changes your name to “Aden Guardian.”
  • Character names displayed in chat and combat system messages are also changed. However, your original character name is displayed in trade windows and private messages.
  • Time of Use and Duration: You can use a Disguise Scroll between 20 minutes prior to the start of the territory war and 10 minutes after the territory war ends. Once used, each Disguise Scroll lasts for 30 minutes. The changed name is maintained even if you die or disconnect.
  • Constraints: You cannot create a private store (to buy or sell) or create a dwarven workshop while using a Disguise Scroll. Chaotic characters (including characters who have a cursed sword) and Olympiad participants cannot use Disguise Scrolls during a territory war.
Mercenary Transformation Scrolls: All territory war participants can purchase a Mercenary Transformation Scroll from the Mercenary Captain. However, the only characters that may use these scrolls are those that are registered participants that are not a part of the clan that owns the territory castle.
  • By completing the Path to Becoming a Mercenary quest, you receive an Elite Mercenary Certificate. This certificate allows you to purchase a wider variety of items through the Mercenary Captain.
  • Mercenary Disguise Scrolls have the same function as Disguise Scrolls. However, you can choose among a variety of mercenaries with different skills when you use them.
  • Time of Use and Duration: You can use a Mercenary Transformation Scroll starting 20 minutes before the start of the territory war. The mercenary transformation lasts for 30 minutes. The transformation is maintained even if you die or disconnect during the war.
  • Constraints: When a character has been transformed by a Mercenary Transformation Scroll and is in a party, neither the mercenary nor the other party members can accumulate Exp or SP. However, the mercenary can still acquire Fame Points. Chaotic characters (including characters who have a cursed sword) and Olympiad participants cannot use a Mercenary Transformation Scroll during a territory war.

After a Territory War

When the territory war ends, each participant receives territory-specific badges that can be used to purchase items, the territory wards despawn, and Territory Benefactions are applied to the ward owners.

Territory-Specific Rewards

Each of the nine territories has an associated special territory skill associated to its territory ward. These skills are called Territory Benefactions. Each of these Benefactions has associated eamskill effects listed on the table.
Territory Benefactions Skill Effects
Aden Territory Benefaction DEX +1/MEN +1
Dion Territory Benefaction DEX +1/WIT +1
Giran Territory Benefaction STR +1/MEN +1
Gludio Territory Benefaction STR +1/INT +1
Goddard Territory Benefaction DEX +1/INT +1
Innadril Territory Benefaction CON +1/INT +1
Oren Territory Benefaction CON +1/MEN +1
Rune Territory Benefaction STR +1/WIT +1
Schuttgart Territory Benefaction CON +1/WIT +1
The territory wards are only visible (spawned) when a territory war is in progress, and after a territory war ends, they despawn. When a territory war ends, all clan members of the castle-owning clan (excluding academy members) receive the Benefactions of all the wards that a territory holds in its castle. For example, if the lord of Aden is able to acquire territory wards for Aden, Rune, and Giran, all clan members associated with Aden castle gain the Aden, Rune, and Giran Territory Benefactions. If the leader of a clan (the clan lord) changes, the wards owned by the clan do not change.
The Benefactions of each ward persist until a new territory war starts. The territory wards remain in the same castle where they were at the end of the previous territory war ended. For example, if the lord of Aden lost his territory ward to the lord of Dion at the end of one territory war, the Aden territory ward would begin the next territory war in Dion castle. Ownership of each territory ward can be found through Map -> World Info-> Territory War Info. The territory icons next to each clan denote who possesses which wards.

Special Territory Products

Any characters that participate in a territory war can purchase the following special products (per territory) through a Territory Manager. Each item sold by the Territory Manager costs both Adena and a certain amount of Territory Badges. These badges are obtained through participation in a territory war.
Items with Failure Chances on Opening: Opening a Territory Supply Box or attempting to unseal a pin or pouch has a chance of failure.
Belts, Pouches, and Pins: You can combine a belt with a pouch or pin or break the seal on a pouch or pin through a Weaver NPC (located near the warehouses in Aden and Rune).
Cloak Restrictions: Only characters with Knight rank and above can wear a cloak. In order to wear a cloak, you must be part of a castle-owning clan and be equipped with a full set of Vesper Noble or Dynasty armor.

Items Sold by Territory Managers

Category Type Description or Effect
Weapons (S Grade) Warrior-type 10% increase in physical damage compared to general weapons of the same grade.
10% decrease in magic attack power (M.Atk.).
Wizard-type 10% increase in magic damage compared to general weapons of the same grade.
10% decrease in physical damage (P.Atk.).
Armor Apella Combat Set No class restrictions exist.
40% decrease in experience point loss due to death (70% for an Apella set).
Belt (C-S Grade) Rune Clip Belt Increases recovery rate of HP and MP.
Magic Ornament Belt Increases PvP related abilities.
Supply Box-Belt Increases defense power (P.Def.).
Supply Box-Pouch When added to a belt, this item increases the maximum number of inventory slots available.
Supply Box-Pin When combined with a belt, this item increases a character’s maximum weight allowance.
Accessory (A-Grade) Necklace Magic defense power + attribute defense power
Ring Magic defense power + attribute defense power
Earring Magic defense power + attribute defense power + skills related to resistance
Blessed Scroll of Escape
Giant’s Codex
Return to a specific town Teleport to a village within a territory.
Giant’s Codex-Oblivion Lesser Giant’s Codex. An item required to restore a previous enchantment.
Giant’s Codex-Discipline Lesser Giant’s Codex. An item required to change an enchantment path.
Giant’s Codex-Mastery Lesser Giant’s Codex. An item required for blessed skill enchanting.
Talisman Blue Talisman-Blue Cancel Has a fixed chance to cancel the buffs of nearby enemies upon use.
Blue Talisman-Buff Steal Has a fixed chance to steal the target’s buffs upon use.
Red Talisman-Territory Guard Maximum CP increases and a certain amount of CP is recovered.
Blue Talisman-Lord’s Divine Protection Decreases damage taken in PvP.
White Talisman-All Resistance Increases resistance to all elements.
PvP Exclusive Potions Territory Health Recovery Potion Restores HP. Usable by level 61-75 characters on the battlefield only.
Territory Mana Recovery Potion Restores MP. Usable by level 61-75 characters on the battlefield only.
Territory CP Recovery Potion Restores CP. Usable by level 61-75 characters on the battlefield only.

Items Sold by Castle Chamberlains or Mercenary Captains

Type
Detail
Purchased From
Cloak Armor Castle Chamberlain
Strider Rideable Pet Mercenary Captain
Guardian Strider Rideable Pet Mercenary Captain

Territory Badges

Territory badges are acquired through a Territory Manager after completing a quest offered during a territory war. This quest is automatically assigned to all registered participants who are online during the time when the territory war occurs. Review the quest information through the World Info portion of your map or by visiting an Adventure Guildsman.

Acquiring Noblesse Rank

A character can now become a Noblesse through one of the Territory Managers, regardless of whether that character has a subclass or not. Doing this costs a specific amount of Territory Badges.

Quests and Rewards Exclusive for Territories

You can receive various rewards, including experience points and SP, through completing territory war exclusive quests.
(source: www.lineage2.com)

Seven Signs

Seven Signs

Seven Signs


GoD - Изменения Семи Печатей.jpg
In order to regain power by absorbing their blood, Shilen initiated the sacrifice of creatures inside Catacombs and Necropolises across Aden, leaving behind a deathly aura. King Amadeo ordered that the entrances to all Catacombs and Necropolises be shut, to keep adventurers out and to keep the deadly auras in. When these dungeons were shut down, the Seven Signs quest cycle ground to a halt and the following changes were made:
GoD - стража вокруг запечатанной катакомбы.jpg
  • The effects of the Seals of Avarice, Gnosis, and Strife no longer apply.
  • The maximum tax rate of the castle is fixed at 15%.
  • Elite mercenaries can no longer be hired or posted with Seals of Strife.
  • The siege function management cost is no longer affected by Seals.
  • Characters can no longer enter the Festival of Darkness and the Dimensional Rift instances.
  • The Anakim and Lilith raids are no longer available.
  • Scrolls of Ancient Magic that could be obtained from Catacombs and Necropolis are now not dropped and quest for exchange it to Blank Scrolls has been removed.
  • The Blacksmith of Mammon and Merchants of Mammon now move randomly among the 11 villages.
  • The responsibilities and functions of Dusk Priestess and Priest of Dawn NPCs have been taken over by the Priest of Mammon, who offers different items for sale for Ancient Adena.
  • Functions that required Ancient Adena can now be carried out with regular Adena.
  • Red/Blue/Green Seal Stones currently in a character’s possession can be exchanged for Ancient Adena with the Priest of Mammon.

Related NPCs

GoD - НПЦ Маммона в городе.jpg
The current position of the NPCs related to the Seven Signs is changed. The Blacksmith, the Merchant and the Priest of Mammon move between the existing towns every 30 minutes of the real time. They’ll be located close to the Black Marketeers of Mammon.
Blackmarketer of Mammon
Blacksmith of Mammon
Merchant of Mammon
Priest of Mammon

Where the NPCs appear

Gludin Village Town of Gludio
GoD - Деревня Глудин расположение маммонов.png
GoD - Глудио расположение маммонов.png
Town of Dion Town of Giran
GoD - Дион расположение маммонов.png
GoD - Гиран расположение маммонов.png
Town of Oren Heine
GoD - Орен расположение маммонов.png
GoD - Хейн расположение маммонов.png
Hunters Village Town of Aden
GoD - Деревня Охотников расположение маммонов.png
GoD - Аден расположение маммонов.png
Rune Township Town of Goddard
GoD - Руна расположение маммонов.png
GoD - Годдард расположение маммонов.png
Town of Schuttgart
GoD - Шутгарт расположение маммонов.png
 (source: www.l2wiki.com)

Server Maintenance 23-05-2012 US NCsoft servers

Server Maintenance 23-05-2012 US NCsoft servers




All game servers, the NCsoft.com account management functions, and the L2 Galleria website pages will be down for maintenance on Wednesday, May 23, 2012, at 5am PDT / 7am CDT / 8am EDT / 12pm UTC/GMT. Estimated downtime is approximately 4 hours.With this maintenance:
  • The Lineage II 8th Anniversary Celebrationcontinues! Relevant updates include:
    • The Anniversary Specials’ XP Bottle Agathion item leaves the L2 Store and L2 Galleria and will no longer be available for purchase. Agathions that have already been purchased will remain in the game. A new Anniversary Specials item will be introduced: check the website after the maintenance finishes to find out what it is! *Update* The Stone of Destiny, which allows you to Awaken as any of the eight classes, is now available on the L2 Store and L2 Galleria for the next two weeks!
    • The Celebration Event Series’ Stage 2: Vitality at 300% event ends. The 3rd stage of the Celebration Event Series will be revealed: check the website after the maintenance finishes to find out what it is! *Update* The Nevit’s Herald NPC can be found in all major towns for the next two weeks. She offers a revamped Fall of the Dragon buff: for 1 hour, your XP gain is doubled. Note that this effect stacks with everything except for Nevit’s Hourglasses effects, which it overwrites.
    • This week’s batch of player accounts that have qualified for the Welcome Back Pack, or reward items from the NCoin Promotion can find the item(s) applied to their NCsoft Master Account. This batch includes qualifiers from 10:00 PDT Tuesday, May 15 to 10:00 PDT Tuesday, May 22, 2012. If you believe you are a recipient of one or more of these items please check your NCsoft Master Account to apply the item. Instructions for applying the item can be found here. This concludes the NCoin Promotion eligibility period.
    • Account Services return! Check the website after the maintenance finishes to find out what services are available! *Update* The Name Change, Gender Change, and Awakening Class Change Account Services have arrived to the L2 Store and L2 Galleria! Please be sure to read the full details and requirements before purchasing a service.
  • The Path to Awakening S80 Weapon Packs now give all weapons with a SA. Any players that have been waiting for a Vesper Dual Dagger or Vesper Dualsword with SA have begun receiving them (as well as updates to their support tickets) since May 22.

Quest List by Zone and Level, including Campaigns

Quest list including campaigns.

Talking Island

Name Lvl Description Type NPC
Let’s Go to the Central Square 1-20 Teleporting to Talking Island Village square. One-time Talking Island Village
Pantheon
Qualifications of the Seeker 1-20 Learning basic combat skills One-time Talking Island Village
Theodore
Searching for the Mysterious Power 1-20 A novice, while training, can get buffs and weapon One-time Talking Island Village
Shannon
Going into a Real War, Let’s Go to the Training Ground! 1-20 Fight a monster using Soulshots/Spiritshots One-time Talking Island Village
Evain
Finding Magister Gallint 1-20 End of the basic training and visit the Administrative Office One-time Talking Island Village
Shannon
Searching for New Power 1-20 Get info about skills from Race Magister One-time Talking Island Village
Gallint
Respect Your Elders! 1-20 Move from the Administrative Office to the Museum One-time Talking Island Village
Gallint
Intruder Who Wants the Book of Giants 1-20 Using your skills, fight a monster. Chance to get no grade accessories One-time Talking Island Village
Pantheon
Request of Sealed Evil Fragments 1-20 Visit the Administrative Office. One-time Talking Island Village
Pantheon
Backup Seekers 1-20 Go outside the Village. Chance to get an accessory One-time Talking Island Village
Flame Lord Kakai
To the Ye Sagira Ruins 8-20 Move to the Ye Sagira Ruins. Chance to get no grade armor. One-time Talking Island
Atran
Roles of the Seeker 10-20 Get inside the Ruins of Ye Sagira. One-time Entrance to Ruins of Ye Sagira
Lakcis
Certification of the Seeker 10-20 Killing mobs in the Ruins of Ye Sagira. Chance to get no grade armor. One-time Ruins of Ye Sagira
Chesha
Request of the Seeker 12-20 Find scout’s body in the Ruins. Chance to get no grade armor One-time Ruins of Ye Sagira
Nagel
Obligations of the Seeker 14-25 Pick up the drop from the mobs killed in the Ruins. Chance to get no grade armor One-time Ruins of Ye Sagira
Celin
Seeker Escort 16-25 Follow the exploration dog to the destination One-time Ruins of Ye Sagira
Dep
Ruins Status Update 16-25 From Ruins of Ye Sagira go to your Race Master in Talking Island Village. One-time Ruins of Ye Sagira
Sebion
Tough Road 20-40 From Talking Island Village go to Town of Gludio One-time Talking Island Village
Flame Lord Kakai

Gludio TerritoryWindmill Hill

Name Lvl Description Type NPC
Disappeared Sakum 18-40 Go to Windmill Hill, kill mobs and pick up items. One-time Town of Gludio
Captain Bathis
Windmill Hill Status Report 22-40 From Windmill Hil go to the Town of Gludio. Chance to get Grade D armor. One-time Windmill Hill
Guard Schunain

Gludio TerritoryRuins of Agony

Name Lvl Description Type NPC
Request to Find Sakum 23-40 Go to Ruins of Agony and kill mobs One-time Town of Gludio
Captain Bathis
Divided Sakum, Kanilov 27-40 Go to Ruins of Agony and kill Kanilov. Armor Strengthening Scroll (D). One-time Ruins of Agony
Guard Zenath

Gludio TerritoryRuins of Despair

Name Lvl Description Type NPC
Sakum’s Impact 23-40 Go to Ruins of Despair and kill mobs One-time Town of Gludio
Adventure Guildsman
Divided Sakum, Poslof 27-40 Go to Ruins of Despair and kill Poslof One-time Ruins of Despair
Guard Lef

Gludio TerritoryWasteland

Name Lvl Description Type NPC
Sakum’s Trace 34-40 Go to Wasteland, kill mobs and pick up items. Bring them to Race Magister in the Town of Gludio One-time Town of Gludio
Adventure Guildsman
Rebellion of Monsters 34-40 Destroying monsters in Wasteland. One-time Wasteland
Guard Fred

Dion TerritoryCruma Tower

Name Lvl Description Type NPC
Legacy of Cruma Tower 38 Kill Mertes in Cruma Tower. One-time Kamaloka (Hall of the Abyss)
Rieyi
Another Legacy of Cruma Tower 38 Kill Mertes in Cruma Tower. Daily Kamaloka (Hall of the Abyss)
Rieyi
Shadow Helper 38 Killing mobs in Cruma Tower. Daily Cruma Tower
Ridenbag

Aden TerritoryTower of Insolence

Name Lvl Description Type NPC
Certification of Value 48+ Kill mobs in the Tower of Insolence. Get the Token of Insolence Tower. One-time Kamaloka (Hall of the Abyss)
Rieyi
Recertification of Value 48+ Kill mobs in the Tower of Insolence. Get the Token of Insolence Tower. Daily Kamaloka (Hall of the Abyss)
Rieyi
Intended Tactic 48+ Kill mobs in the Tower of Insolence. Get the Token of Insolence Tower. Daily Tower of Insolence
Ende

Developing your character – lvls 40-80

Name Lvl Description Type NPC
How to Stand Up For Yourself 40-49 Kill mobs in Ivory Tower Crater. One-time Town of Gludio
Race master
Berserk Outlaws 50-54 Killing mobs in Outlaw Forest One-time Any township
Adventurer Helper
Not To Be Forgotten 55-59 Killing mobs in Forsaken Plains One-time Any township
Adventurer Helper
The Oppressor and The Oppressed 60-64 Killing mobs in Forsaken Plains Daily Any township
Adventurer Helper
Divinity Protector 60-64 Killing mobs in Valley of Saints Daily Any township
Adventurer Helper
Waiting for the Summer 60-64 Killing mobs in Frozen Labyrinth Daily Any township
Adventurer Helper
Mysterious Letter 65-69 Bring a letter to the Mysterious Wizard in the Forest of the Dead One-time Any township
Adventurer Helper
For the Sacrificed 65-69 Killing mobs in Blazing Swamp Daily Any township
Adventurer Helper
Plain Mission 65-69 Killing mobs in Garden of Beasts Daily Any township
Adventurer Helper
Awakened 70-74 Killing mobs in Wall of Argos Daily Any township
Adventurer Helper
Hot Spring Water 70-74 Killing mobs in Hot Springs Daily Any township
Adventurer Helper
Be Well 70-74 Killing mobs in Swamp of Screams Daily Any township
Adventurer Helper
Open Secret 75-79 Killing mobs in Wall of Argos Daily Any township
Adventurer Helper
Wonders of Caring 75-79 Killing mobs in Silent Valley Daily Any township
Adventurer Helper
In This Quiet Place 75-79 Killing mobs in Shrine of Loyalty Daily Any township
Adventurer Helper

Talking Island – Harnak Underground Ruins

Name Lvl Description Type NPC
Revived Power of the Giant 85 Kill Harnak Ghosts. One-time Ruins of Ye Sagira
Sebion

Schuttgart Territory – Teredor

Name Lvl Description Type NPC
The Villain of the Underground Mine, Teredor 85 Kill Teredor Daily Town of Schuttgart
Gray Pillar Member Filaur
Precious Research Material 85 Destroying eggs in Teredor Den. Daily Teredor
Amer

Magmeld – Ancient City Arcan

Name Lvl Description Type NPC
Shadow of Terror: Blackish Red Fog 90 Catch a Wisp and go to the Ancient City Arcan. Chance to get an Agathion which can teleport you to Arcan One-time Hunters Village
Magmeld Emissary Leader Lada
Lada’s Letter item
Unsettling Shadow and Rumors 90 In the Ancient City Arcan gather information about Josephina One-time Ancient City Arcan
Gray Pillar Kantarubis
Crossroads between Light and Darkness 90 Jonas and the Priest of Doubt say they have different reasons for the Decaying Trace of Darkness is needed. Chance to get jewelry. One-time Item
Trace of Decaying Darkness

Magmeld – Fairy Settlement

Name Lvl Description Type NPC
Unstoppable Futile Efforts 90 Destroy Cocoons in the Fairy Settlement One-time Ancient City Arcan
Elder Hierarch Fairy Noeti Mimilead
The Corrupted Leader 90 Kill Kimerian One-time Ancient City Arcan
Elite Bodyguard Naomi Kasheron
The Corrupted Leader: His Truth 90 Kill Kimerian One-time Ancient City Arcan
Elite Bodyguard Naomi Kasheron
We Are Friends 90 Help the citizens of Fairy Settlement. Chance to get Certificate of Promise Daily Ancient City Arcan
Kimerian Refugee Fairy Citizen
Placing My Small Power 90 Make the tonic and pass it to Hierarch Asterios. Chance to get Certificate of Promise Daily Ancient City Arcan
Hierarch Asterios

Magmeld – Garden of Genesis

Name Lvl Description Type NPC
Creation of Twisted Spiral 90 Learn the history of Garden of Genesis. One-time Garden of Genesis
Selina
Peaceful Days are Over 90 Learn the history of Garden of Genesis. One-time Garden of Genesis
Selina
Abandoned God’s Creature 90 Get rid of Apherus One-time One of the levels of Garden of Genesis
Horpina
Be Lost in the Mysterious Scent 90 Kill mobs in Garden of Genesis. Chance to get Certificate of Life. Daily Garden of Genesis
Selina
Suspicious Gardener 90 Kill mobs in Garden of Genesis. Chance to get Certificate of Life. Daily Garden of Genesis
Horpina

Magmeld – Prison of Darkness

Name Lvl Description Type NPC
To the Prison of Darkness 90 Learn the history of prisoners. One-time Ancient City Arcan
Hierarch Slaski
Undecaying Memory of the Past 90 Kill Spezion One-time Prison of Darkness
Opera

Magmeld – Orbis Temple

Name Lvl Description Type NPC
Orbis’ Witch 95 Learn the history of Orbis Temple One-time Prison of Darkness
Opera
Decaying Darkness 95 Defeat mobs in Orbis Hall One-time Orbis Temple
God’s Messenger Lydia
Owner of Hall 95 Destroy Octavis One-time Orbis Temple
God’s Messenger Lydia
Stuffed Ancient Heroes 95 Destroy Octavis, the hero of Orbis Temple. Chance to get a Certificate of Hero. Daily Orbis Temple
God’s Messenger Lydia

Cardiff Territory – Seed of Annihilation

Name Lvl Description Type NPC
Primal Mother, Istina 90 Kill Istina One-time Seed of Annihilation
Officer Rumiese
Extreme Challenge: Primal Mother Resurrected 97 Kill Istina One-time Seed of Annihilation
Officer Rumiese

Innadril Territory – Crystal Caverns

Name Lvl Description Type NPC
Infernal Flames Burning in Crystal Prison 97 Kill Baylor One-time Parnassus
Fioren
Devils Strike Back, Advent of Balok 97 Kill Balok. One-time Parnassus
Fioren
Breaking through the Emerald Square 97 Kill Veridan Daily Parnassus
Fioren
Challenge, Steam Corridor 97 Kill Kechi. Daily Parnassus
Fioren
In the Coral Garden 97 Kill Michaela Daily Parnassus
Fioren

Schuttgart Territory – Earth Wyrm

Name Lvl Description Type NPC
Mother of Monstrosities 40-75 Examine Earth Wyrm’s body and go back. One-time Town of Schuttgart
Priestess of the Earth Chichirin
Nightmare of Dwarves 85 Destroy Earth Wyrm Daily Town of Schuttgart
Priest of the Earth Daichir
Destroy Trasken’s Eggs 85 Destroy Earth Wyrm’s eggs Daily Town of Schuttgart
Priest of the Earth Daichir

Class transfer, subclass, second class (dualclass)

Name Lvl Description Type NPC
Start of Fate 18 First Class Transfer One-time Talking Island Village
Race Magister
Certification of Fate 38 Second Class Transfer One-time Town of Gludio
Race Magister
Day of Destiny: Human’s Fate 76 Third Class Transfer One-time Town of Aden
High Priest Orven
Day of Destiny: Elven Fate 76 Third Class Transfer One-time Town of Aden
Grand Magister Winonin
Day of Destiny: Dark Elf’s Fate 76 Third Class Transfer One-time Town of Aden
Grand Magister Oltran
Day of Destiny: Orc’s Fate 76 Third Class Transfer One-time Town of Aden
High Prefect Ladanza
Day of Destiny: Dwarf’s Fate 76 Third Class Transfer One-time Town of Aden
Head Blacksmith Ferris
Day of Destiny: Kamael’s Fate 76 Third Class Transfer One-time Town of Aden
Grand Master Brome
Seize Your Destiny 85 Fourth Class Transfer (Awakening). One-time Talking Island Village
Giant’s Servant Cellphine
Split Destiny 80 Dual class quest. Lets you lift the level restriction for your subclass. One-time Ruins of Ye Sagira
Giant’s Servant Hadel

Quests for Clan Academy members

Name Lvl Description Type NPC
Follow Me 40-50 Clan Academy quest. One-time Talking Island Village
Isael Silvershadow
Come to Me 70-50 Clan Academy quest. One-time Town of Aden
Head Blacksmith Ferris

Campaigns

Campaign name Start time Participants level Duration Location Reward
Mourning Service for the Victims – Campaign Monday
(after 11.00 p.m.)
40+ 30 min. Dark Elf Village
The Shilen Temple
Mark of the King
Find the Hidden Jewel – Campaign Tuesday
(after 11.00 p.m.)
75+ 30 min. Each race village Mark of the King
Mark of a Lord
Dispose of the Followers of Shilen – Campaign Wednesday
(after 10.00 p.m.)
40+ 30 min. Dark Elf Village
The Shilen Temple
Mark of the King
Mark of a Lord
Bring the Antidote – Campaign Thursday, Sunday
(after 10.00 p.m.)
40+ 30 min. Each race village Mark of the King
Mark of a Lord
Remove the Curse of Pestilence – Campaign Friday
(after 10.00 p.m.)
75+ 30 min. Dark Elf Village
The Shilen Temple
Mark of the King
Mark of a Lord
Destroy the Dark Spirit Angmas – Campaign Saturday
(after 10.00 p.m.)
75+ 30 min. Dark Elf Village Mark of the King
Mark of a Lord
Destroy Shilen’s Creatures – Campaign Friday, Saturday,
Sunday
(at 02.00 a.m, 2.00 p.m.,
8 p.m.)
95+ 60 min. The Forbidden Gateway Mark of the King
Mark of a Lord

Local Quests

(source: www.l2wiki.com)
NOTE: VIDEOS WITH LL THE IMPORTANT QUESTS WALKTHROUGH WILL BE UPLOADED SOON INCLUDING LVL 1 TO 40 QUESTS, ONE TIME WORTH IT QUESTS, AND DAILYS.